# dicetv

DiceTV 'dices' the screen up into many small squares, each defaulting to a size of 16 pixels by 16 pixels.. Each square is rotated randomly in one of four directions: up (no change), down (180 degrees, or upside down), right (90 degrees clockwise), or left (90 degrees counterclockwise). The direction of each square normally remains consistent between each frame.

## Example launch line

     gst-launch-1.0 -v videotestsrc ! dicetv ! videoconvert ! autovideosink

This pipeline shows the effect of dicetv on a test stream.

## Hierarchy

    GObject
        ╰──GInitiallyUnowned
            ╰──GstObject
                ╰──GstElement
                    ╰──GstBaseTransform
                        ╰──GstVideoFilter
                            ╰──dicetv

## Factory details

Authors: – Wim Taymans <wim.taymans></wim.taymans>

Classification: – `Filter/Effect/Video`

Rank – none

Plugin – effectv

Package – GStreamer Good Plug-ins

## Pad Templates

### `sink`

    video/x-raw:
             format: { RGBx, xRGB, BGRx, xBGR }
              width: [ 1, 2147483647 ]
             height: [ 1, 2147483647 ]
          framerate: [ 0/1, 2147483647/1 ]

Presence – always

Direction – sink

Object type – GstPad

### `src`

    video/x-raw:
             format: { RGBx, xRGB, BGRx, xBGR }
              width: [ 1, 2147483647 ]
             height: [ 1, 2147483647 ]
          framerate: [ 0/1, 2147483647/1 ]

Presence – always

Direction – src

Object type – GstPad

## Properties

### square-bits

    “square-bits” gint

The size of the Squares

Flags : Read / Write

Default value : 4

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